Cinematic Technical Animator

Ghost Story GamesRemote

Posted: 2026-09-21

Job Description

• Remote, full-time Cinematic Technical Animator role at Ghost Story Games, supporting the narrative-driven first-person shooter Judas.
• Design cinematic and narrative pipelines, tooling, and systems that enable cross-disciplinary teams to deliver high-quality content with minimal engineering support.
• Lead work with animation blueprints, animation montages, level sequences, blueprint scripting, character animation integration, and runtime control.
• Collaborate with audio, lighting, animation, and narrative design teams while optimizing cinematic-system performance, reliability, and scalability.
• Requires 2+ years of game-industry development experience, recent hands-on implementation experience, at least one shipped narrative or mission-design title, visual scripting/programming skills, debugging ability, task/bug-tracking experience, and Perforce or similar version-control experience.

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