Lead Animator – Central Art Team

Snail Games USA — Los Angeles, CA

Posted: 2026-09-25

Job Description

• Lead animation quality and execution across multiple fantasy and science-fiction game projects while aligning work with creative direction and gameplay needs.
• Create polished keyframe animations for humanoid, creature, and alien characters using Blender and Unreal Engine 5.
• Establish animation standards, style guides, review criteria, and best practices; conduct reviews and provide written feedback, video critiques, and demonstrations.
• Mentor animators and collaborate with production, art, design, technical, and project teams to scope deliverables, manage risks, and integrate animation into gameplay systems.
• Requires professional video game animation experience, a strong animation portfolio, Blender and UE5 proficiency, and legal authorization to work in the United States; remote role with the Los Angeles area preferred.

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